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About generated dlls and Unity

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I had generated dlls before but i never went to deep on them. Ive created a dll for my unity editor scripts and another dll for the normal scripts and here is my question: When i compile the dlls in the folder where mono put them also creates others dlls and well i think they are the references. Here is a screenshot: ![alt text][1] [1]: /storage/temp/74813-screen-shot-2016-07-25-at-093247.png What i thought was, ok no problem, i will take my dll and put them into unity so i took MGUILib.dll and MGUILibEditor.dll and drag them to my project MGUILib.dll into a script folder and MGUILibEditor into Editor folder cause i need them there. The problem is, if i dont bring all those dll into unity project, it works in editor but when i try to build it throw me that error "But the dll is not allowed to be included or could not be found". What im doing wrong? Thanks!

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