I'm trying to translate the jslib webgl example from c# to unityscript:
[http://docs.unity3d.com/Manual/webgl-interactingwithbrowserscripting.html][1]
Can this be translated to unityscript?
[DllImport("__Internal")]
private static extern void Hello();
If not how do I use the plugin functions in a separate unityscript?
[1]: http://docs.unity3d.com/Manual/webgl-interactingwithbrowserscripting.html
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