Unable to find type or namespace of imported DLL
I downloaded the "smilenet-1.2.1-win64-academic" library from this [page][1] and imported the smileNET.dll in my Unity project. Then I restarted my visual studio, and when I tried to use the library,...
View ArticleIntegrate Xbim Tool external library into Unity
I'm trying to transfer geometric and architectural data from an .ifc file into Unity In order to accomplish this task, I'm using Xbim Tool's C# libraries [Github Link here][1][Nuget Link here][2]...
View ArticleGoogle Cloud Integration
Hello, I'm trying to incorporate some of the APIs for Google Cloud services into my project, but I'm running into some dependency issues. All of the Google APIs are available on NuGet, but since Unity...
View ArticleConverting from c# string to c++ string
I'm using a Dll created from a C++ file. When I either put the .dll and .lib files in my Unity-project folder or when I use the function that I need, Unity crashes and I can't open the project untile I...
View ArticleReferencing a DLL in C#
I have created a .dll file that sets up printing capabilities and now I want to be able to reference the function in my C# code (on a button press) My .dll is as follows: using Android.Print; using...
View ArticleProblem with dll.Import and Cursor movement
Hello, I am using user32.dll in Unity to write to the mouse's movement. I realized the cursor must be operating in Windows screen space, and I cannot figure out how to get it to operate only within the...
View Articleadding my own default files,changing default startup files
I created a DLL for a function library I wanted to create, but I couldn't find a way to make a default file so that it will be in every new project I open and I could access the class inside via a...
View ArticleNative plugin problems with varargs on iOS (Opus)
I'm trying to add the Opus library to my project using native plugins. I have it fully working on Android, Windows, and Mac. It's almost working on iOS, except for one function which is causing...
View ArticleUsing Windows system dlls on Hololens 2 when compiled with IL2CPP
Hello, I'm building an App which requires the use of the MAC Address of the Hololens 2 (I'm not uploading the App to the Windows Store so no worries about security here). To do so I've used the...
View ArticleEmguCV 'Assets/Plugins/Emgu.CV.UI.dll' will not be loaded due to errors...
Hello everyone, I imported EmguCV nuget package to Unity within these steps=> https://docs.microsoft.com/tr-tr/visualstudio/cross-platform/unity-scripting-upgrade?view=vs-2019 I believe Ive done...
View ArticleDLL worked on WPF but not on Unity.
I have a DLL file (not my custom dll) work as communicator to another devices. There is an example solution (WPF) that use the file which working fine. I tried to create another project (WPF) to test...
View ArticleI upgraded to Unity 2019.3.7 from 2018.4.0. Firebase cannot found dll. Below...
DllNotFoundException: FirebaseCppApp-6.0.0 Firebase.AppUtilPINVOKE+SWIGExceptionHelper..cctor () (at Z:/tmp/tmp.IBVQRwCCZa/firebase/app/client/unity/proxy/AppUtilPINVOKE.cs:118) Rethrow as...
View Articlecsc.rsp works in editor but throws an error when building
Hey, for a current project I have to scale the byte/color array of an image, therefore I found the easiest way to do that is using System.Drawing (if somebody has a better solution I am open for it...
View ArticleMultiple DLL with the same class reference
Hello, I am using third party libraries in my projects, one is [Diagflow for Unity][1] and the second is [Ros for Unity][2] My issue comes with the fastJSON.dll and NewtonSoft.Json.dll they both are...
View ArticleAndroid 64-bit .so DLL file not found error
Hello, I am trying to update an older plugin to work for Android 64 bit builds, and am running into problems. Namely, I am trying to update the "OpenCV + Unity" plugin, and I have already created a...
View ArticleCan i call an external method from a job?
Is it possible to call a method from a .dll in a job? I'm doing some optimizing and I want to combine multithreading with SIMD for the best performance result. I do know however that the job system can...
View ArticleUnityEngine.dll outside Unity
Hi, i'm working on a visual studio project trying to use UnityEngine.dll as a reference within it, outside the Unity Editor. For what I have seen and read, Unity .dlls are not accessible from outside...
View ArticleHow do I reference multiple dll files?
I, need the System.Drawing.dll for two different dependencies but when I import the .Net 2.0 version the one dependance says it needs the .Net 4.0 one and the other way around. If I import both...
View ArticleHow to fix failed to load assets/Plugins/filename.dll with error the...
Hi! I have a project that uses dlls and the project works fine on 5 computers, some of which have the exact same hardware. I get these errors on three machines, 2 of which have the exact same hardware...
View ArticleImporting external DLLs to satisfy AssetBundle MonoBehaviour references
Hi there! It's my understanding that AssetBundles & Addressables cannot contain scripts. As an alternative, I'm choosing to load a DLL alongside (but before loading the addressable catalog)....
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